Health Chakra And EXP 
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Health (HP) and Chakra <---( Same As Mana)

Exp Would be "XP" Gained through killing A.I. Mobs WHich Would Be Animals and other rogue ninja.

Drag And Drop
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Drag And Drop Jutsu Skill Cards (Or any test jutsu or commands) From The Grid Output underneathe the Map titled "Skills"
^^^ Hotkey system.

Stats
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Stat distribution
(The Distribution of strength between all stats.)
-All Stats Would be displayed as percentages. Rounded out of 100.


	Chakra is what is needed to perform any of these things. Its the universal life force.


	Taijutsu which is the art of close combat. Fighting with A close ranged weapon or using your fist.


	Ninjutsu is the art of using Offensive jutsu Like that fire ball technique I mentioned.


	Genjutsu the art of llusionary jutsu. To confuse the enemy i.e The Clone Jutsu is a decoy tactic.


	Fuuinjutsu- Forbidden Jutsu. High Level Jutsu (The Reanimation Jutsu) Ressurects A Dead Shinobi To Be Under Your Control.


Leveling Up
===========

Leveling Up Will  Be Done By Reaching full Cap On the XP Bar.



Combat System.
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Fighting other players wouldn't gain you EXP or Anything. You train and you fight. Strength is measured in Taijutsu.
So however the training is going to be will truly dictate the tide of combat. (Same For Ninjutsu)

     =Parry- When fighting hand to hand. There may be times that they may punch each other's fist. That would cause a force to push 
themselves awat from each other. (Also Prevents those from just holding "Z (For Attack)" Continuously.

Knock OUt
=========

When all of your Health is reduced to 0 your character will be knocked out. (The Screen Goes Black And Your Incapable Of Moving.) 
The time of knock outs may varie.

Low Grade Knockout- 30 Seconds

Mid Grade Knockout- 60 Seconds

Strong Grade Knockout- 120 seconds

In Anycase. The icon_state of this would be The "Dead" Icon state. Represents Knock out.
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Death System
=============

Death only occurs when the player is incapacitated (Knocked Out).

Upon attacking an incapacitated person an alert box asking if you wish to kill them will pop up.

Yes- Will result in them dying. world<<[M] has been killed by [Attacker].

No- They Will be Spared. src<<"[M] has been spared by [Attacker]



Training System
=========================

Training Chakra- Chakra Mastery Will Be At 1% Upon creating your character. Training this will be done by a minigame.

A Icon will pop on the screen and you'll have to press the Letter of the button thats being presented on the screen.

For instance: Keys C And V. If The C Icon appears above your character's head he must press C. Vice Versa For V.
This  Will Prevent people from holding one button to train. Pressing The Wrong Button Will Cancel The Entire Sequence.
They'll actually have to train they're toons to be epic. 

Chakra Mastery Will Be tedious to master. Percentages will go up rather slow (100% Is Complete Mastery Allowing You To Learn Any Jutsu.


Training Ninjutsu- This is done simply by mastering jutsu and using them. (All jutsu have to be mastered to 100%)

Training Genjutsu- This is done simply by mastering jutsu and using them. (All jutsu have to be mastered to 100%)

Training Taijutsu- This will be done by log training. (If you ever played Bleach las Noches  You'd Know The Log Training System)
